Singapore University of Social Sciences

Computer Games Design (MTD313)

Synopsis

This course covers the computer game design through an understanding of the various computer games genre and the softwares that assist in computer games design.

Level: 3
Credit Units: 5
Presentation Pattern: Every January

Topics

  • Introduction to Games
  • Game Genres
  • Game Worlds
  • Game Design
  • Workshop: Designing games with GameMaker
  • Game Balance
  • Workshop: Create a maze game
  • Game architecture
  • Workshop: Create a scrolling shooter game
  • Storyboarding
  • Storytelling and narrative
  • Workshop: Create a platform game

Learning Outcome

  • Apply the principles and concepts of game design and structure to design a game
  • Illustrate the use of interactive animation elements in games
  • Relate between elements of interactive animation in games
  • Appraise elements of design in animated games
  • Assemble an original game idea and prepare a detailed design document for it
  • Design and implement a simple game using the game engine taught
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